Analyzing a Failed Build

I’m getting to work on Scorebook again this week, thanks to zulily’s allowance for a hack week for tech employees. It’s really nice to be in that codebase, even if I’m now horrified by much of what I see past me doing in there. That’s a good sign of growth, right?

Anyways, I wanted to setup a CI service and we had a demo of BuddyBuild at Xcoders a few months back. So I want to give them a shot. And my build fails. And fails. And fails. I had to fix bad file locations for my prefix.pch file, as well as my bridging header. But it was still failing.

Thankfully the folks over there are great. They followed up with me and asked that I clone the repo to a clean location and try building from there. It failed. Now I had to wonder what was going on. The BuddyBuild log was giving me a super helpful message:

** BUILD FAILED **
    The following build commands failed:
    	Analyze Scorebook/Scorebook/View\ Controllers/SBHomeScreenViewController.m

Alright, that’s not actually very helpful. Xcode’s error log pointed to importing my Scorebook-Swift.h file as being problematic. The funny thing about that file is that it’s auto-generated by Xcode. So the logs point to analyzing failures, and that file doesn’t exist yet. I had the RUN_CLANG_STATIC_ANALYZER flag set to “Yes” and the order seems to matter. So instead of building the project and then running the analyzer Xcode analyzes the files as they are being built.

See the problem?

When analyzing that view controller, it’s trying to follow a file reference that can’t exist until a successful build. If I set that flag to “No”, build, then back to “Yes”, the build succeeds. But clean builds will fail. So I guess I have to run the analyzer myself by hand.

Is this worth filing a radar over?